Post by cupcakus on Nov 27, 2011 13:02:50 GMT -8
Date and Scenario: 12/10/2011 -- Carrion Hill Part 2 (Module)
Title: Carrion Hill (Module)
Description: A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters.
The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. Often enough that only a few sinister scholars and curious minds know the true nature of the hill’s original inhabitants—vile and depraved cultists of the Old Gods. Yet this morning, a dreadful recrudescence rises from the depths of buried nightmare in the vaults below Carrion Hill. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Can the Carrion Hill Horror be stopped?
Paizo Event: 9271
Paizo Event Session: 1
Day: 12/10/2011
Time: 9:00PM to 1:00AM
GM: Chris Larkin
VTT: D20Pro v3.0
Voice: Skype (chris_larkin12)
Reserved Seat 1: None
Reserved Seat 2: None
Reserved Seat 3: None
Reserved Seat 4: None
Reserved Seat 5: None
Reserved Seat 6: None
Title: Carrion Hill (Module)
Description: A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters.
The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. Often enough that only a few sinister scholars and curious minds know the true nature of the hill’s original inhabitants—vile and depraved cultists of the Old Gods. Yet this morning, a dreadful recrudescence rises from the depths of buried nightmare in the vaults below Carrion Hill. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Can the Carrion Hill Horror be stopped?
- This will be a Pathfinder Module session, not a scenario. I plan to run this over three sessions if needed.
- This module is officially sanctioned for PFS play, and you will receive a chronicle at the end, for those that complete the module this can include permanent boons to your character and other such bonuses not usually available in PFS Scenarios.
- Status effects (Including Death) do not carry over from the module back to normal PFS Play. Anything purchased for the module is considered "unpurchased" when it ends.
- Completing the entire module will reward your character with +3 XP and 4 PA, and a level appropriate amount of gold.
- If your character dies mid adventure, it will be able to return (be recreated) after the next break. You will earn 1 less XP and 1 less PA for each death.
- Level restrictions are strictly enforced. You cannot play this module without a level 4, 5, or 6 character.
- If you wish, you may modify an existing PFS character to level 5. This character is treated as having 0 Fame, and 0 Prestige. It may have up to 10,500gp in total wealth with no single item worth more than 5,250gp. This character will revert back to it's original level/stats/items/gold after the module but you may still apply the chronicle it earned during the module to it.
- You may also play a level 4 pregen character. The standard rules for applying a chronicle when playing a pregen still apply.
- There are no faction missions during this module.
Paizo Event: 9271
Paizo Event Session: 1
Day: 12/10/2011
Time: 9:00PM to 1:00AM
GM: Chris Larkin
VTT: D20Pro v3.0
Voice: Skype (chris_larkin12)
Reserved Seat 1: None
Reserved Seat 2: None
Reserved Seat 3: None
Reserved Seat 4: None
Reserved Seat 5: None
Reserved Seat 6: None